Eric Warner is a Journalist and Multimedia Producer based in New England with over seven years of experience producing stories for multiple print, online, radio, and video publications. Eric has been ...
Look, we’re not saying it’s aliens…but it’s ALIENS!!!! Yeah, jokes aside, aliens being the focus of video games has been around since…well…the beginning ...
AUSTIN (KXAN) — The Austin Independent School District celebrated the opening of its new Outdoor Wonder & Learning, or OWL, Center Friday at the former campus of Metz Elementary School in east Austin.
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Many video games are full of alien horrors, but these are the best games that let players turn the tables and become the terror from outer space. When you purchase ...
Free League Publishing has put three new books up for pre-order of Alien: The Roleplaying Game, as the entire Evolved Edition core set is available. Essentially serving as the game's Second Edition, ...
Owlcat Games has launched a free game development learning resource, featuring over 350 learning resources including software recommendations, tutorials, and online courses. The resource – GameDev ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook A brand new game set in the Alien universe appears to be on the way. There are few sci-fi ...
Alien: Isolation is one of the most terrifying games I've ever played, and even its own writer admits it's straight-up too scary for a lot of people. Chatting on the FRVR podcast, former Creative ...
Pam's Colecovision was her babysitter, from the age of 4 or 5, but the family only had one game. Over and over, hour after hour, she'd climb and jump through the three levels of Donkey Kong. But the ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
Alien: Isolation's 20-hour runtime grew that long by accident, according to a dev who says that the Xenomorph's increasing intelligence drove the horror game's playtime up. In an interview on the FRVR ...