Multiple input entry points for the same physical input (KEYCODE_DPAD_UP vs AXIS_HAT_Y) Axis and keycode may be swapped or wrongly mapped, even on popular gamepads Motion Events require to check all ...
WindowsInput provides simple .NET (C#) classes to capture and simulate Keyboard and mouse input using Win32's SetWindowsHook and SendInput. All of the interop is done for you and there is a simple ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results