Apple Vision Pro's release is imminent, and there are lot of things for developers to consider when building apps for the headset. Here's what you should think about when making visionOS apps. The ...
ShapesXR is a collaborative spatial design app built to make it easy to prototype spatial interfaces, interactions, and environments. The company announced today it has raised an $8.6 million seed ...
Apple’s latest venture into spatial computing could represent the next stage in the evolution of user interfaces and user experience design. The history of user interfaces (UI) is marked by constant ...
The first all-in-one immersive audio solution easily deployable in a variety of commercial applications, offering purpose built speakers with seamless access to Spatial’s software and robust scene ...
Spatial, which specializes in immersive design, today announced the release of Analogue 2, a next-generation collaborative design platform built natively for Apple Vision Pro. Developed from the ...
Drawing is a form of visual communication. Experiment in different media including pen, pencil, and markers to develop a broad range of skills and an understanding of two- and three-point perspective ...
visionOS has a rich library of user interface elements. That will set it above other headsets. In the developer session “Principles of spatial design,” Apple laid out the basics of window behavior in ...
The Spatial Justice Design Lab (SJDL) is an effort to use architecture and urban planning methods to deconstruct spatial injustices against racial minorities. This lab connects research on urban ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results