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Idea evaluation is hard work. According to existing literature, only 6 percent of all “official” ideas and 14 percent of promising ideas that reach a development phase become commercial successes.
Before you read any more of this column, grab a piece of paper and a pen or pencil. Now draw a leader. Don’t think too hard or worry about getting it “right.” Don’t fret about your artistic ability.
Draw what you see, not what you think what you see, is probably a recommendation that you've heard a lot if you're a beginner artist, but it can be harder than it might sound. It also raises questions ...
When you're learning to draw or paint, there often comes a time when you plateau and feel you're not making more progress. Sometimes this requires switching things up to break your drawing habits.
Kent Eisenhuth shared some of his tips for implementing drawing into UX design during a recent Technical.ly Slack AMA. The front cover of Kent Eisenhuth's book. Tech development and drawing might not ...
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