Using computers that feature a high-resolution, full-color graphical interface is commonplace today, but it took a lot of effort and ingenuity to get to this point. This long history is the topic of ...
“It’s just like planning a dinner,” the renowned computer scientist Grace Hopper once quipped about computing in a 1967 issue of Cosmopolitan. “You have to plan ahead and schedule everything so it’s ...
Grace Hertlein’s collection is “a kaleidoscopic snapshot of the early decades of an art historical and technological phenomenon.” Courtesy Sotheby's It’s Geek Week at Sotheby’s—the auction house’s ...
Today we begin our discussion of computer graphics. Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which ...
Modern day computer artist, [Amy Goodchild] surveys a history of Early Computer Art from the 1950s and 1960s. With so much attention presently focused on AI-generated artwork, we should remember that ...
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
Aurora Mititelu is harnessing computer capabilities to blend technology with traditional art. The design media arts graduate student is specializing in a unique form of digital art that employs ...
Computer technology has advanced over the last few years and now produces graphic details with clarity in high-definition. There are thousands of games you can enjoy today that feature amazing ...
SIGGRAPH, the premier conference on computer graphics and interactive techniques worldwide, is preparing for the 53rd annual conference taking place July 2026. This volunteer-driven event is home to a ...
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